Guestview portfolio study 002 — source record, checked 2 October 2026 FURNITURE MODELS Modern Arm Chair 01 — Vibrant Nordic https://polyhaven.com/a/modern_arm_chair_01 https://api.polyhaven.com/files/modern_arm_chair_01 Coffee Table Round 01 — Ulan Cabanilla https://polyhaven.com/a/coffee_table_round_01 https://api.polyhaven.com/files/coffee_table_round_01 Both furnished by Poly Haven under CC0: https://polyhaven.com/license https://creativecommons.org/publicdomain/zero/1.0/ Downloaded original glTF geometry and 2K JPG diffuse, normal and packed occlusion/roughness/metalness textures. Downloads verified against MD5 values from the official API. Product GLBs embed the unchanged original binary mesh and textures. Placement and orientation differ in the room; geometry, proportions and original surface textures were retained. Detailed download manifests are in the project work/showcase directory. NEW PRESENTATION WORK Room architecture, set dressing, procedural room materials, lights, camera compositions, rendered images and HTML presentation assembled for Guestview. Decorative props are illustrative. No retailer endorsement is implied. The original furniture models must not be represented as bespoke modelling work commissioned by Guestview or as reconstructed from retailer photos. SOFTWARE Blender 4.5.3 LTS / Cycles / AgX / denoising. Daylight wide: 112 samples, Metal. Remaining views: up to 48 samples, CPU with adaptive threshold 0.04 to stay within the machine memory budget. Official distribution: https://download.blender.org/release/Blender4.5/ SHA256 verified for blender-4.5.3-macos-arm64.dmg: 73ea841053b55404bb3a71a9a22366f1f8821787fe5c899f8b55a7fff929d01b Google model-viewer 4.1.0 — Apache License 2.0. https://modelviewer.dev/ https://github.com/google/model-viewer See model-viewer-LICENSE.txt. Studio lighting uses the HDRI credited below. Pillow used for lossless-source image format conversion and package checks. Studio Small 09 — Sergej Majboroda, Poly Haven, CC0: https://polyhaven.com/a/studio_small_09 The 1K HDRI is used for lighting/reflections in the interactive product view. MD5: d5d7eb9d26d341d6aa4d11c1a54fd97c. Room renders use their own constructed lights and world shader.